To sort of meld this with the discussion regarding Coastal shipping in the Sequence of Play thread:
I read [30.5] as allowing CW troop transport limited only by port capacity, while [56.3] refers only to the Axis Coastal Shipping, with only the reference in passing to the CW capability. While it does appear that the rules are consistent, in my opinion they are awkwardly structured and placed.
I'd suggest moving Coastal shipping rules for both Axis and CW under [55.0] PORTS AND SUPPLY, into new sections [55.4] Axis and [55.5] Commonwealth, while leaving a pointer reference in the old [56.3] rule as follows:
[55.4] AXIS COASTAL SHIPPING
The Axis had a small fleet of boats that they used for coastal transfer of small amounts of supplies. These were old shipping boats and aging tramp steamers that could ill afford to venture too far from land. They have a limited capacity.
[55.41] Axis coastal shipping is represented by several ship counters. Each ship counter has its tonnage capacity printed on it. Each ship has a CPA equivalent of 50. Each sea hex costs one point. Axis Coastal Shipping moves four "Tripoli-Tunis" boxes per Stage.
[55.42] Axis coastal shipping moves only during the Truck Convoy Phase. Coastal shipping does not require fuel for game purposes.
[55.43] To use coastal shipping, the Axis Player loads supplies on his boats at the beginning of the Truck Convoy Phase (at a cost of 5 CPs) and then moves the boat. Unloading supplies costs 5 CPs. Only one type of cargo may be carried at any one time by any one ship marker.
[55.44] Axis coastal ships cannot be attacked from air or land. They may not enter a port that has been neutralized (having a current Capacity Level of zero), nor may they enter an Enemy-occupied port.
[55.45] Shipping such supplies is subject to and limited by Port Capacity (see rest of [55.0]), to the lowest calculated tonnage, in the port of departure (outgoing), and destination (incoming).
[55.46] No personnel, tanks, guns, etc., may be shipped via Axis coastal shipping.
[55.47] Coastal ships may stop and unload in one port and then continue on to another port, etc., as long as they do not exceed their CPA.
[55.5] COMMONWEALTH COASTAL SHIPPING
The Commonwealth had far more capable and numerous merchant ships available for use than did the Axis. Commonwealth Coastal Shipping is not represented by counters.
[55.51] To use coastal shipping, the Commonwealth Player notes supplies to be moved on his boats at the beginning of the Truck Convoy Phase. These are considered transferred to the destination port at the end of the Truck Convoy Phase.
[55.52] Shipping such supplies is subject to and limited by Port Capacity (see rest of [55.0]), to the lowest calculated tonnage, in the port of departure (outgoing), and destination (incoming).
[55.53] Coastal shipping cannot be attacked from air or land. Supplies cannot be transferred to a port that has been neutralized (having a current Capacity Level of zero), nor to an Enemy-occupied port (though the Axis player would surely be grateful for such a contribution).
[55.54] No personnel, tanks, guns, etc., may be shipped via coastal shipping, however see [30.5] for rules regarding naval movement of CW troops and equipment.
[56.3] AXIS COASTAL SHIPPING (Moved to [55.4])